Practice Befehle

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  • Channel wurde Erstellt

    20:45
  • Einen wunderschönen guten Morgen :D

    11:34
  • Moin :D xD

    20:35
  • Gast#70a1

    hi

    14:37
  • Servus :D

    16:36
  • Moin

    16:54
  • Aloha schönen Sonntag euch und vergesst nicht auch paar Blumen für Mutti zu pflücken heute 8)

    16:43
  • Gast#1045

    Hupps..

    13:39
  • Wie holt man sich die Rollen auf dem TS?

    14:02
  • Kommt drauf an welchen Rang du willst :) Aber im normalfall über Member oder Admins

    18:31
  • Moin

    16:33
  • moib

    20:25
  • Gast#e34d

    boost mich league

    00:05
  • Wer soll dich boosten?

    00:09
  • Gast#e34d

    Hat wer bock auf Duo League? Bin Gold 3

    00:14
  • Zurzeit sind keine Rocket League Spieler da.

    00:16
  • Musst du mal morgen mal laufe des Tages wiederkommen.

    00:17
  • Gast#af3f

    Moin

    12:58
  • Servus

    17:01
  • moin

    11:18
  • General commands:

    • .setup displays the practicemode menu
    • .prac launches practice mode and displays the .setup menu
    • .help: displays this page
    • .settings: opens the client settings menu

    Saving grenade positions:

    • .nades [filter]: displays a menu to select saved grenade positions. .nades with no argument shows all nades. filter can be any of: nade ids, category name, player name, or part of a grenade name
    • .cats : displays a menu of all saved grenades by category
    • .save <name>: saves your current position as a grenade spot with the given name
    • .goto <grenadeid>: teleports you to a player's saved grenade (or your own if no player is named)
    • .delete: deletes the last grenade of yours that you used .goto (or .nades) to teleport to
    • .find <text>: searches all grenade names for a text match

    Modifying a saved grenade:


    All of the following commands can only be used on your grenades. They will apply to the last saved grenade you went to, whether by .save, .nades, or .goto.


    • .desc <description>: adds a grenade description to your last grenade
    • .rename <new name>: renames your last grenade
    • .addcat <category> ...: adds a category to your last grenade
    • .removecat <category>: removes a category from your last grenade
    • .clearcats: removes all categories on your last grenade
    • .deletecat <category>: removes a category from all of your saved grenades
    • .copy <username> <grenadeid>: copies another user's grenade and saves it for you
    • .setdelay <delay>: sets a delay on your last grenade. This is only used when using .throw against a category

    Testing grenades:


    • .last: teleports you back to where you threw your last grenade from
    • .back: teleports you back a position in your grenade history (you can also do .back 5 to go to the 5th grenade you threw, for example)
    • .forward: teleports you forward a position in your grenade history
    • .flash: saves you position to test flashbangs against it. Use this command in a spot you want to try to blind, then move and throw the flashbang; you will be teleported back to the position and see how effective the flashbang is. Use .stop to cancel.
    • .throw [filter]: automatically throws all grenades matching the filter. With no filter, throws the last grenade you threw.
    • .noflash: makes it so no flashbangs will blind you (they still blind others)

    Spawn commands:


    • .respawn: makes you respawn at the spot you are standing (.stop to cancel)
    • .spawn <number>: teleports you to a spawn #, using your team's spawns (CT or T). Closest spawn is used if no argument is given
    • .ctspawn <number>: same as .spawn, but using CT only regardless of what team you are on
    • .tspawn <number>: same as .spawn, but using T only regardless of what team you are on
    • .namespawn <name>: saves the closest spawn to you under a name, which can then be gone to via .spawn <name>
    • .bestspawn: teleports you to your team's closest spawn from your current position
    • .worstspawn: teleports you to your team's furthest spawn from your current position

    Bot commands:


    • .bots: opens the bot menu for easier access to most of the below commands
    • .bot: adds a bot where you're standing (or crouching!); .crouchbot to force a crouching bot
    • .ctbot, .tbot: same as .bot, but forces the bot's team to CT or T
    • .botplace: adds a bot at the point you're looking at (similar to the bot_place command)
    • .boost: spawns a bot boosting you (crouch-boosting if you're crouching); .crouchboost to force a crouching bot
    • .swapbot: swaps your position with the nearest bot (temporarily, the bot will respawn in the original spot still)
    • .movebot: moves the last bot you placed to your current position
    • .nobot: removes the bot you're aiming at (can also use .kickbot or .removebot)
    • .nobots: clears all bots (.clearbots, .removebots, .kickbots also work)
    • .savebots: saves all current bots to a file
    • .loadbots: loads bots from the file (written by the last .savebots)


    Miscellaneous commands:


    • .timer: starts a timer when you start moving in any direction, and stops it when you stop moving, telling you the duration of time between starting/stopping
    • .timer2: starts a timer immediately and stops it when you type .timer2 again, telling you the duration of time
    • .countdown <duration>: starts a countdown timer for the duration specified (in seconds), defaulting to the round duration (the mp_roundtime cvar).
    • .fastfoward (or .ff): speeds up the server clock briefly so smokes dissipate quickly
    • .repeat <interval> <command>: give a number of seconds and a chat command, the command will automatically repeat at the given interval. For example: .repeat 3 .throw repeats .throw every 3 seconds
    • .delay <duration> <command>: runs the given chat command after a given duration (in seconds)
    • .map: changes map (you can use a map name like .map de_dust2 or just .map to get a menu)
    • .dryrun: disables most practicemode settings (leaving infinte money on), restarts the round, and sets freezetime to sm_practicemode_dry_run_freeze_time (default 6) - you can also use .dry
    • .enable <arg>: enables a partially-named setting, or "all" settings.
    • .disable <arg>: disables a partially-named setting, or "all" settings.
    • .savepos: temporarily saves a position so you can .back to it (this adds the position to the list of grenade positions you've thrown)
    • .god: toggles god mode (alias for the god command in console; requires sv_cheats to be on)
    • .endround: ends the round (alias for the endround command in console; requires sv_cheats to be on)
    • .break: breaks all func_breakable entities (most windows)
    • .stop: cancels a current action (this can stop many things: the .flash command, the .repeat command, and the .timer command)
    • .spec, .t, .ct: joins a team

    Bot replay commands:


    Note: bot replay support is currently a work in progress. It's not ready for general use yet. Installing the dhooks extension is also a good idea if you plan using these commands. Expect random crashes if you use these.


    • .replays: opens replay mode menu
    • .replay: opens the replay mode menu, or the last replay/role menu you had open
    • .namereplay: names the replay you're currently working on
    • .namerole: names the role you're currently working on
    • .finish: finishes and saves current recording
    • .cancel: cancels current replay/recording
    • .play <id> [role]: plays a replay id (all the roles), or a single role from a replay

    2787ce27090b67a0a699fdc9ce6b380d

    Es gibt drei Sorten von Menschen: solche, die sich zu Tode sorgen; solche, die sich zu Tode arbeiten; und solche, die sich zu Tode langweilen.


    Winston Churchill